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AI Insights · Timothy · January 2025

Top Fidget Toys Games Performance in Kuwait Q4 2024

Explore the performance trends of top fidget toys games in Kuwait during Q4 2024, featuring insights on downloads, revenue, and active users.

Top Fidget Toys Games Performance in Kuwait Q4 2024

In the fourth quarter of 2024, the fidget toys games category saw varied performance across the top apps in Kuwait, based on Sensor Tower data.

Pop it Game - Fidget Toys 3D from Sound Jedi Ltd. experienced fluctuations in weekly revenue, peaking at approximately $30 in late November. Weekly downloads remained low, with a slight increase to 5 in early December, while active users saw minor variations, reaching a high of 7 in mid-December.

Slime it: Slime Game Simulator by Slime4Fun showed a decrease in revenue after an initial $20 in late September, with a brief rise to $12 in mid-December. Downloads were negligible, and active users were minimal, with a count of 1 at the quarter's start.

Automatoys from Idle Friday demonstrated steady growth in weekly downloads, climbing from 2 at the start of the quarter to 78 by the end. Revenue saw a modest increase, peaking at $7 in mid-December. Active users also grew significantly, reaching 539 by the final week of December.

Triple A HD: Guided Meditation from European Apps Solutions had sporadic revenue, with small peaks of $6 at both the beginning and end of the quarter. Downloads started at 10 in late September but tapered off to zero by December.

Antistress - Relaxing games by Moreno Maio maintained consistent downloads, averaging around 300-500 weekly, with a notable peak of 524 at the quarter's close. Revenue was largely static, with minor spikes, and active users remained strong, reaching over 2,200 by the end of December.

For more detailed insights and analysis, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025